Simpy’s return from NYC sees him taking on the role of the stinking yanks once more (6 games in a row now I’ve rolled red). Did he brush up on his game while away? Learn any new tricks? Read on!
Europe: I headlined Europe scoring on turn 1. As USSR, when I draw Europe without
Asia: US drew Asia on turn 2 and scored it for a tie once I got an edge in the race. I proceeded to take control and it was scored for my domination on turns 4, 10 and final scoring. Once again Asia proves to be a point piñata! I’ve been fortunate enough to be on the plus side of that arrangement for the last few games, and I really find it goes well with my desire for Cold War supremacy!
Middle East: Also scored on turn 2 for a tie. We proceeded to fill out all the countries and it pretty much sat without change for the duration. Easily the least active region in the game. However, much like it seems that every game, whoever controls Asia wins, due to Middle East’s domination vs. presence
Early War Summary: I leave Early War with a narrow 1 point edge. Not nearly where I like to be, but the scoring cards came before I could settle in. Fortunately I’m (very) well positioned in the Americas (thanks!
Africa: I used my coup advantage to start getting work done in Africa. I spread without much opposition and held it for the rest of the game. I made a couple late war re-alignment attempts in South Africa to try and really swing it, no success on that front, so I had to be content with domination.
Central America: My early war coup attempt at Panama resulting in no influence there at all. So after
South America: Once again I’m setup well down here. US made some good adjustments and kept presence, as well as threatening and scoring it once for a tie. I made coup’s and re-alignments as necessary to counter attempts at trying to take MY region from me, with good success. While I wasn’t able to keep the US out completely for total control, I’m content with how this region played out.
Mid War Summary: The game was quite close for most of Mid War. Turn 7 saw both of my power region’s (Africa and South America) scored so I left Mid War with a good cushion (+15 VP). Other than Central America (the lowest scoring region on the board) I’m happy with my situation.
End Game: Ultimately I won at final scoring at +20 VP.
Summary: Early war regions are scored the most often in the game (obviously). Middle east doesn’t provide a big scoring advantage and Europe can be tough (and expensive) to hang on to for the whole game (particularly for the USSR). That leaves Asia. Given that domination is often a 4:2 (or better) battleground count, Asia is frequently
Hands: I’ve made quite a few under-the-hood improvements leading up to a few new tech advances for the site. I’m still going to have to post the hands as boring old links, but it is a good (if partial) improvement over previous posts. It now shows the turns side by side to compare, discards, spaces attempts and coup’s.